############################################################################## # # Copyright (c) 2001, 2002 Zope Corporation and Contributors. # All Rights Reserved. # # This software is subject to the provisions of the Zope Public License, # Version 2.1 (ZPL). A copy of the ZPL should accompany this distribution. # THIS SOFTWARE IS PROVIDED "AS IS" AND ANY AND ALL EXPRESS OR IMPLIED # WARRANTIES ARE DISCLAIMED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED # WARRANTIES OF TITLE, MERCHANTABILITY, AGAINST INFRINGEMENT, AND FITNESS # FOR A PARTICULAR PURPOSE # ############################################################################## import os import sys import time import random import asyncore import tempfile import threading import logging import ZEO.ServerStub from ZEO.ClientStorage import ClientStorage from ZEO.Exceptions import ClientDisconnected from ZEO.zrpc.marshal import Marshaller from ZEO.tests import forker from ZODB.DB import DB from ZODB.POSException import ReadOnlyError, ConflictError from ZODB.tests.StorageTestBase import StorageTestBase from ZODB.tests.MinPO import MinPO from ZODB.tests.StorageTestBase \ import zodb_pickle, zodb_unpickle, handle_all_serials, handle_serials import transaction from transaction import Transaction logger = logging.getLogger('ZEO.tests.ConnectionTests') ZERO = '\0'*8 class TestServerStub(ZEO.ServerStub.StorageServer): __super_getInvalidations = ZEO.ServerStub.StorageServer.getInvalidations def getInvalidations(self, tid): # squirrel the results away for inspection by test case self._last_invals = self.__super_getInvalidations(tid) return self._last_invals class TestClientStorage(ClientStorage): test_connection = False StorageServerStubClass = TestServerStub connection_count_for_tests = 0 def notifyConnected(self, conn): ClientStorage.notifyConnected(self, conn) self.connection_count_for_tests += 1 def verify_cache(self, stub): self.end_verify = threading.Event() self.verify_result = ClientStorage.verify_cache(self, stub) def endVerify(self): ClientStorage.endVerify(self) self.end_verify.set() def testConnection(self, conn): try: return ClientStorage.testConnection(self, conn) finally: self.test_connection = True class DummyDB: def invalidate(self, *args, **kwargs): pass def invalidateCache(self): pass class CommonSetupTearDown(StorageTestBase): """Common boilerplate""" __super_setUp = StorageTestBase.setUp __super_tearDown = StorageTestBase.tearDown keep = 0 invq = None timeout = None monitor = 0 db_class = DummyDB def setUp(self): """Test setup for connection tests. This starts only one server; a test may start more servers by calling self._newAddr() and then self.startServer(index=i) for i in 1, 2, ... """ self.__super_setUp() logging.info("setUp() %s", self.id()) self.file = tempfile.mktemp() self.addr = [] self._pids = [] self._servers = [] self.conf_paths = [] self.caches = [] self._newAddr() self.startServer() def tearDown(self): """Try to cause the tests to halt""" logging.info("tearDown() %s" % self.id()) for p in self.conf_paths: os.remove(p) if getattr(self, '_storage', None) is not None: self._storage.close() if hasattr(self._storage, 'cleanup'): logging.debug("cleanup storage %s" % self._storage.__name__) self._storage.cleanup() for adminaddr in self._servers: if adminaddr is not None: forker.shutdown_zeo_server(adminaddr) if hasattr(os, 'waitpid'): # Not in Windows Python until 2.3 for pid in self._pids: os.waitpid(pid, 0) for c in self.caches: for i in 0, 1: for ext in "", ".trace": base = "%s-%s.zec%s" % (c, "1", ext) path = os.path.join(tempfile.tempdir, base) # On Windows before 2.3, we don't have a way to wait for # the spawned server(s) to close, and they inherited # file descriptors for our open files. So long as those # processes are alive, we can't delete the files. Try # a few times then give up. need_to_delete = False if os.path.exists(path): need_to_delete = True for dummy in range(5): try: os.unlink(path) except: time.sleep(0.5) else: need_to_delete = False break if need_to_delete: os.unlink(path) # sometimes this is just gonna fail self.__super_tearDown() def _newAddr(self): self.addr.append(self._getAddr()) def _getAddr(self): # port+1 is also used, so only draw even port numbers return 'localhost', random.randrange(25000, 30000, 2) def getConfig(self, path, create, read_only): raise NotImplementedError cache_id = 1 def openClientStorage(self, cache=None, cache_size=200000, wait=1, read_only=0, read_only_fallback=0, username=None, password=None, realm=None): if cache is None: cache = str(self.__class__.cache_id) self.__class__.cache_id += 1 self.caches.append(cache) storage = TestClientStorage(self.addr, client=cache, var=tempfile.tempdir, cache_size=cache_size, wait=wait, min_disconnect_poll=0.1, read_only=read_only, read_only_fallback=read_only_fallback, username=username, password=password, realm=realm) storage.registerDB(DummyDB(), None) return storage def getServerConfig(self, addr, ro_svr): zconf = forker.ZEOConfig(addr) if ro_svr: zconf.read_only = 1 if self.monitor: zconf.monitor_address = ("", 42000) if self.invq: zconf.invalidation_queue_size = self.invq if self.timeout: zconf.transaction_timeout = self.timeout return zconf def startServer(self, create=1, index=0, read_only=0, ro_svr=0, keep=None): addr = self.addr[index] logging.info("startServer(create=%d, index=%d, read_only=%d) @ %s" % (create, index, read_only, addr)) path = "%s.%d" % (self.file, index) sconf = self.getConfig(path, create, read_only) zconf = self.getServerConfig(addr, ro_svr) if keep is None: keep = self.keep zeoport, adminaddr, pid, path = forker.start_zeo_server( sconf, zconf, addr[1], keep) self.conf_paths.append(path) self._pids.append(pid) self._servers.append(adminaddr) def shutdownServer(self, index=0): logging.info("shutdownServer(index=%d) @ %s" % (index, self._servers[index])) adminaddr = self._servers[index] if adminaddr is not None: forker.shutdown_zeo_server(adminaddr) self._servers[index] = None def pollUp(self, timeout=30.0, storage=None): if storage is None: storage = self._storage # Poll until we're connected. now = time.time() giveup = now + timeout while not storage.is_connected(): asyncore.poll(0.1) now = time.time() if now > giveup: self.fail("timed out waiting for storage to connect") # When the socket map is empty, poll() returns immediately, # and this is a pure busy-loop then. At least on some Linux # flavors, that can starve the thread trying to connect, # leading to grossly increased runtime (typical) or bogus # "timed out" failures. A little sleep here cures both. time.sleep(0.1) def pollDown(self, timeout=30.0): # Poll until we're disconnected. now = time.time() giveup = now + timeout while self._storage.is_connected(): asyncore.poll(0.1) now = time.time() if now > giveup: self.fail("timed out waiting for storage to disconnect") # See pollUp() for why we sleep a little here. time.sleep(0.1) class ConnectionTests(CommonSetupTearDown): """Tests that explicitly manage the server process. To test the cache or re-connection, these test cases explicit start and stop a ZEO storage server. """ def checkMultipleAddresses(self): for i in range(4): self._newAddr() self._storage = self.openClientStorage('test', 100000) oid = self._storage.new_oid() obj = MinPO(12) self._dostore(oid, data=obj) self._storage.close() def checkMultipleServers(self): # Crude test-- just start two servers and do a commit at each one. self._newAddr() self._storage = self.openClientStorage('test', 100000) self._dostore() self.shutdownServer(index=0) self.startServer(index=1) # If we can still store after shutting down one of the # servers, we must be reconnecting to the other server. did_a_store = 0 for i in range(10): try: self._dostore() did_a_store = 1 break except ClientDisconnected: time.sleep(0.5) self.assert_(did_a_store) self._storage.close() def checkReadOnlyClient(self): # Open a read-only client to a read-write server; stores fail # Start a read-only client for a read-write server self._storage = self.openClientStorage(read_only=1) # Stores should fail here self.assertRaises(ReadOnlyError, self._dostore) self._storage.close() def checkReadOnlyServer(self): # Open a read-only client to a read-only *server*; stores fail # We don't want the read-write server created by setUp() self.shutdownServer() self._servers = [] # Start a read-only server self.startServer(create=0, index=0, ro_svr=1) # Start a read-only client self._storage = self.openClientStorage(read_only=1) # Stores should fail here self.assertRaises(ReadOnlyError, self._dostore) self._storage.close() # Get rid of the 'test left new threads behind' warning time.sleep(0.1) def checkReadOnlyFallbackWritable(self): # Open a fallback client to a read-write server; stores succeed # Start a read-only-fallback client for a read-write server self._storage = self.openClientStorage(read_only_fallback=1) # Stores should succeed here self._dostore() self._storage.close() def checkReadOnlyFallbackReadOnlyServer(self): # Open a fallback client to a read-only *server*; stores fail # We don't want the read-write server created by setUp() self.shutdownServer() self._servers = [] # Start a read-only server self.startServer(create=0, index=0, ro_svr=1) # Start a read-only-fallback client self._storage = self.openClientStorage(read_only_fallback=1) self.assert_(self._storage.isReadOnly()) # Stores should fail here self.assertRaises(ReadOnlyError, self._dostore) self._storage.close() # TODO: Compare checkReconnectXXX() here to checkReconnection() # further down. Is the code here hopelessly naive, or is # checkReconnection() overwrought? def checkReconnectWritable(self): # A read-write client reconnects to a read-write server # Start a client self._storage = self.openClientStorage() # Stores should succeed here self._dostore() # Shut down the server self.shutdownServer() self._servers = [] # Poll until the client disconnects self.pollDown() # Stores should fail now self.assertRaises(ClientDisconnected, self._dostore) # Restart the server self.startServer(create=0) # Poll until the client connects self.pollUp() # Stores should succeed here self._dostore() self._storage.close() def checkDisconnectionError(self): # Make sure we get a ClientDisconnected when we try to read an # object when we're not connected to a storage server and the # object is not in the cache. self.shutdownServer() self._storage = self.openClientStorage('test', 1000, wait=0) self.assertRaises(ClientDisconnected, self._storage.load, 'fredwash', '') self._storage.close() def checkDisconnectedAbort(self): self._storage = self.openClientStorage() self._dostore() oids = [self._storage.new_oid() for i in range(5)] txn = Transaction() self._storage.tpc_begin(txn) for oid in oids: data = zodb_pickle(MinPO(oid)) self._storage.store(oid, None, data, '', txn) self.shutdownServer() self.assertRaises(ClientDisconnected, self._storage.tpc_vote, txn) self._storage.tpc_abort(txn) self.startServer(create=0) self._storage._wait() self._dostore() # This test is supposed to cover the following error, although # I don't have much confidence that it does. The likely # explanation for the error is that the _tbuf contained # objects that weren't in the _seriald, because the client was # interrupted waiting for tpc_vote() to return. When the next # transaction committed, it tried to do something with the # bogus _tbuf entries. The explanation is wrong/incomplete, # because tpc_begin() should clear the _tbuf. # 2003-01-15T15:44:19 ERROR(200) ZODB A storage error occurred # in the last phase of a two-phase commit. This shouldn't happen. # Traceback (innermost last): # Module ZODB.Transaction, line 359, in _finish_one # Module ZODB.Connection, line 691, in tpc_finish # Module ZEO.ClientStorage, line 679, in tpc_finish # Module ZEO.ClientStorage, line 709, in _update_cache # KeyError: ... def checkBasicPersistence(self): # Verify cached data persists across client storage instances. # To verify that the cache is being used, the test closes the # server and then starts a new client with the server down. # When the server is down, a load() gets the data from its cache. self._storage = self.openClientStorage('test', 100000) oid = self._storage.new_oid() obj = MinPO(12) revid1 = self._dostore(oid, data=obj) self._storage.close() self.shutdownServer() self._storage = self.openClientStorage('test', 100000, wait=0) data, revid2 = self._storage.load(oid, '') self.assertEqual(zodb_unpickle(data), MinPO(12)) self.assertEqual(revid1, revid2) self._storage.close() def checkDisconnectedCacheWorks(self): # Check that the cache works when the client is disconnected. self._storage = self.openClientStorage('test') oid1 = self._storage.new_oid() obj1 = MinPO("1" * 500) self._dostore(oid1, data=obj1) oid2 = self._storage.new_oid() obj2 = MinPO("2" * 500) self._dostore(oid2, data=obj2) expected1 = self._storage.load(oid1, '') expected2 = self._storage.load(oid2, '') # Shut it all down, and try loading from the persistent cache file # without a server present. self._storage.close() self.shutdownServer() self._storage = self.openClientStorage('test', wait=False) self.assertEqual(expected1, self._storage.load(oid1, '')) self.assertEqual(expected2, self._storage.load(oid2, '')) self._storage.close() def checkDisconnectedCacheFails(self): # Like checkDisconnectedCacheWorks above, except the cache # file is so small that only one object can be remembered. self._storage = self.openClientStorage('test', cache_size=900) oid1 = self._storage.new_oid() obj1 = MinPO("1" * 500) self._dostore(oid1, data=obj1) oid2 = self._storage.new_oid() obj2 = MinPO("2" * 500) # The cache file is so small that adding oid2 will evict oid1. self._dostore(oid2, data=obj2) expected2 = self._storage.load(oid2, '') # Shut it all down, and try loading from the persistent cache file # without a server present. self._storage.close() self.shutdownServer() self._storage = self.openClientStorage('test', cache_size=900, wait=False) # oid2 should still be in cache. self.assertEqual(expected2, self._storage.load(oid2, '')) # But oid1 should have been purged, so that trying to load it will # try to fetch it from the (non-existent) ZEO server. self.assertRaises(ClientDisconnected, self._storage.load, oid1, '') self._storage.close() def checkVerificationInvalidationPersists(self): # This tests a subtle invalidation bug from ZODB 3.3: # invalidations processed as part of ZEO cache verification acted # kinda OK wrt the in-memory cache structures, but had no effect # on the cache file. So opening the file cache again could # incorrectly believe that a previously invalidated object was # still current. This takes some effort to set up. # First, using a persistent cache ('test'), create an object # MinPO(13). We used to see this again at the end of this test, # despite that we modify it, and despite that it gets invalidated # in 'test', before the end. self._storage = self.openClientStorage('test') oid = self._storage.new_oid() obj = MinPO(13) self._dostore(oid, data=obj) self._storage.close() # Now modify obj via a temp connection. `test` won't learn about # this until we open a connection using `test` again. self._storage = self.openClientStorage() pickle, rev = self._storage.load(oid, '') newobj = zodb_unpickle(pickle) self.assertEqual(newobj, obj) newobj.value = 42 # .value *should* be 42 forever after now, not 13 self._dostore(oid, data=newobj, revid=rev) self._storage.close() # Open 'test' again. `oid` in this cache should be (and is) # invalidated during cache verification. The bug was that it # got invalidated (kinda) in memory, but not in the cache file. self._storage = self.openClientStorage('test') # The invalidation happened already. Now create and store a new # object before closing this storage: this is so `test` believes # it's seen transactions beyond the one that invalidated `oid`, so # that the *next* time we open `test` it doesn't process another # invalidation for `oid`. It's also important that we not try to # load `oid` now: because it's been (kinda) invalidated in the # cache's memory structures, loading it now would fetch the # current revision from the server, thus hiding the bug. obj2 = MinPO(666) oid2 = self._storage.new_oid() self._dostore(oid2, data=obj2) self._storage.close() # Finally, open `test` again and load `oid`. `test` believes # it's beyond the transaction that modified `oid`, so its view # of whether it has an up-to-date `oid` comes solely from the disk # file, unaffected by cache verification. self._storage = self.openClientStorage('test') pickle, rev = self._storage.load(oid, '') newobj_copy = zodb_unpickle(pickle) # This used to fail, with # AssertionError: MinPO(13) != MinPO(42) # That is, `test` retained a stale revision of the object on disk. self.assertEqual(newobj_copy, newobj) self._storage.close() def checkReconnection(self): # Check that the client reconnects when a server restarts. self._storage = self.openClientStorage() oid = self._storage.new_oid() obj = MinPO(12) self._dostore(oid, data=obj) logging.info("checkReconnection(): About to shutdown server") self.shutdownServer() logging.info("checkReconnection(): About to restart server") self.startServer(create=0) oid = self._storage.new_oid() obj = MinPO(12) while 1: try: self._dostore(oid, data=obj) break except ClientDisconnected: # Maybe the exception mess is better now logging.info("checkReconnection(): Error after" " server restart; retrying.", exc_info=True) transaction.abort() # Give the other thread a chance to run. time.sleep(0.1) logging.info("checkReconnection(): finished") self._storage.close() def checkBadMessage1(self): # not even close to a real message self._bad_message("salty") def checkBadMessage2(self): # just like a real message, but with an unpicklable argument global Hack class Hack: pass msg = Marshaller().encode(1, 0, "foo", (Hack(),)) self._bad_message(msg) del Hack def _bad_message(self, msg): # Establish a connection, then send the server an ill-formatted # request. Verify that the connection is closed and that it is # possible to establish a new connection. self._storage = self.openClientStorage() self._dostore() # break into the internals to send a bogus message zrpc_conn = self._storage._server.rpc zrpc_conn.message_output(msg) try: self._dostore() except ClientDisconnected: pass else: self._storage.close() self.fail("Server did not disconnect after bogus message") self._storage.close() self._storage = self.openClientStorage() self._dostore() self._storage.close() # Test case for multiple storages participating in a single # transaction. This is not really a connection test, but it needs # about the same infrastructure (several storage servers). # TODO: with the current ZEO code, this occasionally fails. # That's the point of this test. :-) def NOcheckMultiStorageTransaction(self): # Configuration parameters (larger values mean more likely deadlocks) N = 2 # These don't *have* to be all the same, but it's convenient this way self.nservers = N self.nthreads = N self.ntrans = N self.nobj = N # Start extra servers for i in range(1, self.nservers): self._newAddr() self.startServer(index=i) # Spawn threads that each do some transactions on all storages threads = [] try: for i in range(self.nthreads): t = MSTThread(self, "T%d" % i) threads.append(t) t.start() # Wait for all threads to finish for t in threads: t.join(60) self.failIf(t.isAlive(), "%s didn't die" % t.getName()) finally: for t in threads: t.closeclients() def checkCrossDBInvalidations(self): db1 = DB(self.openClientStorage()) c1 = db1.open() r1 = c1.root() r1["a"] = MinPO("a") transaction.commit() self.assertEqual(r1._p_state, 0) # up-to-date db2 = DB(self.openClientStorage()) r2 = db2.open().root() self.assertEqual(r2["a"].value, "a") r2["b"] = MinPO("b") transaction.commit() # Make sure the invalidation is received in the other client. # We've had problems with this timing out on "slow" and/or "very # busy" machines, so we increase the sleep time on each trip, and # are willing to wait quite a long time. for i in range(20): c1.sync() if r1._p_state == -1: break time.sleep(i / 10.0) self.assertEqual(r1._p_state, -1) # ghost r1.keys() # unghostify self.assertEqual(r1._p_serial, r2._p_serial) self.assertEqual(r1["b"].value, "b") db2.close() db1.close() class InvqTests(CommonSetupTearDown): invq = 3 def checkQuickVerificationWith2Clients(self): perstorage = self.openClientStorage(cache="test") self.assertEqual(perstorage.verify_result, "full verification") self._storage = self.openClientStorage() oid = self._storage.new_oid() oid2 = self._storage.new_oid() # When we create a new storage, it should always do a full # verification self.assertEqual(self._storage.verify_result, "full verification") # do two storages of the object to make sure an invalidation # message is generated revid = self._dostore(oid) revid = self._dostore(oid, revid) # Create a second object and revision to guarantee it doesn't # show up in the list of invalidations sent when perstore restarts. revid2 = self._dostore(oid2) revid2 = self._dostore(oid2, revid2) # sync() is needed to prevent invalidation for oid from arriving # in the middle of the load() call. perstorage.sync() perstorage.load(oid, '') perstorage.close() revid = self._dostore(oid, revid) perstorage = self.openClientStorage(cache="test") self.assertEqual(perstorage.verify_result, "quick verification") self.assertEqual(perstorage._server._last_invals, (revid, [(oid, '')])) self.assertEqual(perstorage.load(oid, ''), self._storage.load(oid, '')) perstorage.close() def checkVerificationWith2ClientsInvqOverflow(self): perstorage = self.openClientStorage(cache="test") self.assertEqual(perstorage.verify_result, "full verification") self._storage = self.openClientStorage() oid = self._storage.new_oid() # When we create a new storage, it should always do a full # verification self.assertEqual(self._storage.verify_result, "full verification") # do two storages of the object to make sure an invalidation # message is generated revid = self._dostore(oid) revid = self._dostore(oid, revid) perstorage.load(oid, '') perstorage.close() # the test code sets invq bound to 2 for i in range(5): revid = self._dostore(oid, revid) perstorage = self.openClientStorage(cache="test") self.assertEqual(perstorage.verify_result, "full verification") t = time.time() + 30 while not perstorage.end_verify.isSet(): perstorage.sync() if time.time() > t: self.fail("timed out waiting for endVerify") self.assertEqual(self._storage.load(oid, '')[1], revid) self.assertEqual(perstorage.load(oid, ''), self._storage.load(oid, '')) perstorage.close() class ReconnectionTests(CommonSetupTearDown): # The setUp() starts a server automatically. In order for its # state to persist, we set the class variable keep to 1. In # order for its state to be cleaned up, the last startServer() # call in the test must pass keep=0. keep = 1 invq = 2 def checkReadOnlyStorage(self): # Open a read-only client to a read-only *storage*; stores fail # We don't want the read-write server created by setUp() self.shutdownServer() self._servers = [] # Start a read-only server self.startServer(create=0, index=0, read_only=1, keep=0) # Start a read-only client self._storage = self.openClientStorage(read_only=1) # Stores should fail here self.assertRaises(ReadOnlyError, self._dostore) def checkReadOnlyFallbackReadOnlyStorage(self): # Open a fallback client to a read-only *storage*; stores fail # We don't want the read-write server created by setUp() self.shutdownServer() self._servers = [] # Start a read-only server self.startServer(create=0, index=0, read_only=1, keep=0) # Start a read-only-fallback client self._storage = self.openClientStorage(read_only_fallback=1) # Stores should fail here self.assertRaises(ReadOnlyError, self._dostore) def checkReconnectReadOnly(self): # A read-only client reconnects from a read-write to a # read-only server # Start a client self._storage = self.openClientStorage(read_only=1) # Stores should fail here self.assertRaises(ReadOnlyError, self._dostore) # Shut down the server self.shutdownServer() self._servers = [] # Poll until the client disconnects self.pollDown() # Stores should still fail self.assertRaises(ReadOnlyError, self._dostore) # Restart the server self.startServer(create=0, read_only=1, keep=0) # Poll until the client connects self.pollUp() # Stores should still fail self.assertRaises(ReadOnlyError, self._dostore) def checkReconnectFallback(self): # A fallback client reconnects from a read-write to a # read-only server # Start a client in fallback mode self._storage = self.openClientStorage(read_only_fallback=1) # Stores should succeed here self._dostore() # Shut down the server self.shutdownServer() self._servers = [] # Poll until the client disconnects self.pollDown() # Stores should fail now self.assertRaises(ClientDisconnected, self._dostore) # Restart the server self.startServer(create=0, read_only=1, keep=0) # Poll until the client connects self.pollUp() # Stores should fail here self.assertRaises(ReadOnlyError, self._dostore) def checkReconnectUpgrade(self): # A fallback client reconnects from a read-only to a # read-write server # We don't want the read-write server created by setUp() self.shutdownServer() self._servers = [] # Start a read-only server self.startServer(create=0, read_only=1) # Start a client in fallback mode self._storage = self.openClientStorage(read_only_fallback=1) # Stores should fail here self.assertRaises(ReadOnlyError, self._dostore) # Shut down the server self.shutdownServer() self._servers = [] # Poll until the client disconnects self.pollDown() # Stores should fail now self.assertRaises(ClientDisconnected, self._dostore) # Restart the server, this time read-write self.startServer(create=0, keep=0) # Poll until the client sconnects self.pollUp() # Stores should now succeed self._dostore() def checkReconnectSwitch(self): # A fallback client initially connects to a read-only server, # then discovers a read-write server and switches to that # We don't want the read-write server created by setUp() self.shutdownServer() self._servers = [] # Allocate a second address (for the second server) self._newAddr() # Start a read-only server self.startServer(create=0, index=0, read_only=1, keep=0) # Start a client in fallback mode self._storage = self.openClientStorage(read_only_fallback=1) # Stores should fail here self.assertRaises(ReadOnlyError, self._dostore) # Start a read-write server self.startServer(index=1, read_only=0, keep=0) # After a while, stores should work for i in range(300): # Try for 30 seconds try: self._dostore() break except (ClientDisconnected, ReadOnlyError): # If the client isn't connected at all, sync() returns # quickly and the test fails because it doesn't wait # long enough for the client. time.sleep(0.1) else: self.fail("Couldn't store after starting a read-write server") def checkNoVerificationOnServerRestart(self): self._storage = self.openClientStorage() # When we create a new storage, it should always do a full # verification self.assertEqual(self._storage.verify_result, "full verification") self._dostore() self.shutdownServer() self.pollDown() self._storage.verify_result = None self.startServer(create=0, keep=0) self.pollUp() # There were no transactions committed, so no verification # should be needed. self.assertEqual(self._storage.verify_result, "no verification") def checkNoVerificationOnServerRestartWith2Clients(self): perstorage = self.openClientStorage(cache="test") self.assertEqual(perstorage.verify_result, "full verification") self._storage = self.openClientStorage() oid = self._storage.new_oid() # When we create a new storage, it should always do a full # verification self.assertEqual(self._storage.verify_result, "full verification") # do two storages of the object to make sure an invalidation # message is generated revid = self._dostore(oid) self._dostore(oid, revid) perstorage.load(oid, '') self.shutdownServer() self.pollDown() self._storage.verify_result = None perstorage.verify_result = None logging.info('2ALLBEEF') self.startServer(create=0, keep=0) self.pollUp() self.pollUp(storage=perstorage) # There were no transactions committed, so no verification # should be needed. self.assertEqual(self._storage.verify_result, "no verification") self.assertEqual(perstorage.verify_result, "no verification") perstorage.close() self._storage.close() class TimeoutTests(CommonSetupTearDown): timeout = 1 def checkTimeout(self): storage = self.openClientStorage() txn = Transaction() storage.tpc_begin(txn) storage.tpc_vote(txn) time.sleep(2) self.assertRaises(ClientDisconnected, storage.tpc_finish, txn) storage.close() def checkTimeoutOnAbort(self): storage = self.openClientStorage() txn = Transaction() storage.tpc_begin(txn) storage.tpc_vote(txn) storage.tpc_abort(txn) storage.close() def checkTimeoutOnAbortNoLock(self): storage = self.openClientStorage() txn = Transaction() storage.tpc_begin(txn) storage.tpc_abort(txn) storage.close() def checkTimeoutAfterVote(self): self._storage = storage = self.openClientStorage() # Assert that the zeo cache is empty self.assert_(not list(storage._cache.contents())) # Create the object oid = storage.new_oid() obj = MinPO(7) # Now do a store, sleeping before the finish so as to cause a timeout t = Transaction() old_connection_count = storage.connection_count_for_tests storage.tpc_begin(t) revid1 = storage.store(oid, ZERO, zodb_pickle(obj), '', t) storage.tpc_vote(t) # Now sleep long enough for the storage to time out time.sleep(3) self.assert_( (not storage.is_connected()) or (storage.connection_count_for_tests > old_connection_count) ) storage._wait() self.assert_(storage.is_connected()) # We expect finish to fail self.assertRaises(ClientDisconnected, storage.tpc_finish, t) # The cache should still be empty self.assert_(not list(storage._cache.contents())) # Load should fail since the object should not be in either the cache # or the server. self.assertRaises(KeyError, storage.load, oid, '') def checkTimeoutProvokingConflicts(self): self._storage = storage = self.openClientStorage() # Assert that the zeo cache is empty. self.assert_(not list(storage._cache.contents())) # Create the object oid = storage.new_oid() obj = MinPO(7) # We need to successfully commit an object now so we have something to # conflict about. t = Transaction() storage.tpc_begin(t) revid1a = storage.store(oid, ZERO, zodb_pickle(obj), '', t) revid1b = storage.tpc_vote(t) revid1 = handle_serials(oid, revid1a, revid1b) storage.tpc_finish(t) # Now do a store, sleeping before the finish so as to cause a timeout. obj.value = 8 t = Transaction() old_connection_count = storage.connection_count_for_tests storage.tpc_begin(t) revid2a = storage.store(oid, revid1, zodb_pickle(obj), '', t) revid2b = storage.tpc_vote(t) revid2 = handle_serials(oid, revid2a, revid2b) # Now sleep long enough for the storage to time out. # This used to sleep for 3 seconds, and sometimes (but very rarely) # failed then. Now we try for a minute. It typically succeeds # on the second time thru the loop, and, since self.timeout is 1, # it's typically faster now (2/1.8 ~= 1.11 seconds sleeping instead # of 3). deadline = time.time() + 60 # wait up to a minute while time.time() < deadline: if (storage.is_connected() and (storage.connection_count_for_tests == old_connection_count) ): time.sleep(self.timeout / 1.8) else: break self.assert_( (not storage.is_connected()) or (storage.connection_count_for_tests > old_connection_count) ) storage._wait() self.assert_(storage.is_connected()) # We expect finish to fail. self.assertRaises(ClientDisconnected, storage.tpc_finish, t) # Now we think we've committed the second transaction, but we really # haven't. A third one should produce a POSKeyError on the server, # which manifests as a ConflictError on the client. obj.value = 9 t = Transaction() storage.tpc_begin(t) storage.store(oid, revid2, zodb_pickle(obj), '', t) self.assertRaises(ConflictError, storage.tpc_vote, t) # Even aborting won't help. storage.tpc_abort(t) storage.tpc_finish(t) # Try again. obj.value = 10 t = Transaction() storage.tpc_begin(t) storage.store(oid, revid2, zodb_pickle(obj), '', t) # Even aborting won't help. self.assertRaises(ConflictError, storage.tpc_vote, t) # Abort this one and try a transaction that should succeed. storage.tpc_abort(t) storage.tpc_finish(t) # Now do a store. obj.value = 11 t = Transaction() storage.tpc_begin(t) revid2a = storage.store(oid, revid1, zodb_pickle(obj), '', t) revid2b = storage.tpc_vote(t) revid2 = handle_serials(oid, revid2a, revid2b) storage.tpc_finish(t) # Now load the object and verify that it has a value of 11. data, revid = storage.load(oid, '') self.assertEqual(zodb_unpickle(data), MinPO(11)) self.assertEqual(revid, revid2) class MSTThread(threading.Thread): __super_init = threading.Thread.__init__ def __init__(self, testcase, name): self.__super_init(name=name) self.testcase = testcase self.clients = [] def run(self): tname = self.getName() testcase = self.testcase # Create client connections to each server clients = self.clients for i in range(len(testcase.addr)): c = testcase.openClientStorage(addr=testcase.addr[i]) c.__name = "C%d" % i clients.append(c) for i in range(testcase.ntrans): # Because we want a transaction spanning all storages, # we can't use _dostore(). This is several _dostore() calls # expanded in-line (mostly). # Create oid->serial mappings for c in clients: c.__oids = [] c.__serials = {} # Begin a transaction t = Transaction() for c in clients: #print "%s.%s.%s begin\n" % (tname, c.__name, i), c.tpc_begin(t) for j in range(testcase.nobj): for c in clients: # Create and store a new object on each server oid = c.new_oid() c.__oids.append(oid) data = MinPO("%s.%s.t%d.o%d" % (tname, c.__name, i, j)) #print data.value data = zodb_pickle(data) s = c.store(oid, ZERO, data, '', t) c.__serials.update(handle_all_serials(oid, s)) # Vote on all servers and handle serials for c in clients: #print "%s.%s.%s vote\n" % (tname, c.__name, i), s = c.tpc_vote(t) c.__serials.update(handle_all_serials(None, s)) # Finish on all servers for c in clients: #print "%s.%s.%s finish\n" % (tname, c.__name, i), c.tpc_finish(t) for c in clients: # Check that we got serials for all oids for oid in c.__oids: testcase.failUnless(c.__serials.has_key(oid)) # Check that we got serials for no other oids for oid in c.__serials.keys(): testcase.failUnless(oid in c.__oids) def closeclients(self): # Close clients opened by run() for c in self.clients: try: c.close() except: pass