========================== Running a ZEO Server HOWTO ========================== Introduction ------------ ZEO (Zope Enterprise Objects) is a client-server system for sharing a single storage among many clients. Normally, a ZODB storage can only be used by a single process. When you use ZEO, the storage is opened in the ZEO server process. Client programs connect to this process using a ZEO ClientStorage. ZEO provides a consistent view of the database to all clients. The ZEO client and server communicate using a custom RPC protocol layered on top of TCP. There are several configuration options that affect the behavior of a ZEO server. This section describes how a few of these features working. Subsequent sections describe how to configure every option. Client cache ~~~~~~~~~~~~ Each ZEO client keeps an on-disk cache of recently used objects to avoid fetching those objects from the server each time they are requested. It is usually faster to read the objects from disk than it is to fetch them over the network. The cache can also provide read-only copies of objects during server outages. The cache may be persistent or transient. If the cache is persistent, then the cache files are retained for use after process restarts. A non-persistent cache uses temporary files that are removed when the client storage is closed. The client cache size is configured when the ClientStorage is created. The default size is 20MB, but the right size depends entirely on the particular database. Setting the cache size too small can hurt performance, but in most cases making it too big just wastes disk space. The document "Client cache tracing" describes how to collect a cache trace that can be used to determine a good cache size. ZEO uses invalidations for cache consistency. Every time an object is modified, the server sends a message to each client informing it of the change. The client will discard the object from its cache when it receives an invalidation. These invalidations are often batched. Each time a client connects to a server, it must verify that its cache contents are still valid. (It did not receive any invalidation messages while it was disconnected.) There are several mechanisms used to perform cache verification. In the worst case, the client sends the server a list of all objects in its cache along with their timestamps; the server sends back an invalidation message for each stale object. The cost of verification is one drawback to making the cache too large. Note that every time a client crashes or disconnects, it must verify its cache. Every time a server crashes, all of its clients must verify their caches. The cache verification process is optimized in two ways to eliminate costs when restarting clients and servers. Each client keeps the timestamp of the last invalidation message it has seen. When it connects to the server, it checks to see if any invalidation messages were sent after that timestamp. If not, then the cache is up-to-date and no further verification occurs. The other optimization is the invalidation queue, described below. Invalidation queue ~~~~~~~~~~~~~~~~~~ The ZEO server keeps a queue of recent invalidation messages in memory. When a client connects to the server, it sends the timestamp of the most recent invalidation message it has received. If that message is still in the invalidation queue, then the server sends the client all the missing invalidations. This is often cheaper than perform full cache verification. The default size of the invalidation queue is 100. If the invalidation queue is larger, it will be more likely that a client that reconnects will be able to verify its cache using the queue. On the other hand, a large queue uses more memory on the server to store the message. Invalidation messages tend to be small, perhaps a few hundred bytes each on average; it depends on the number of objects modified by a transaction. Transaction timeouts ~~~~~~~~~~~~~~~~~~~~ A ZEO server can be configured to timeout a transaction if it takes too long to complete. Only a single transaction can commit at a time; so if one transaction takes too long, all other clients will be delayed waiting for it. In the extreme, a client can hang during the commit process. If the client hangs, the server will be unable to commit other transactions until it restarts. A well-behaved client will not hang, but the server can be configured with a transaction timeout to guard against bugs that cause a client to hang. If any transaction exceeds the timeout threshold, the client's connection to the server will be closed and the transaction aborted. Once the transaction is aborted, the server can start processing other client's requests. Most transactions should take very little time to commit. The timer begins for a transaction after all the data has been sent to the server. At this point, the cost of commit should be dominated by the cost of writing data to disk; it should be unusual for a commit to take longer than 1 second. A transaction timeout of 30 seconds should tolerate heavy load and slow communications between client and server, while guarding against hung servers. When a transaction times out, the client can be left in an awkward position. If the timeout occurs during the second phase of the two phase commit, the client will log a panic message. This should only cause problems if the client transaction involved multiple storages. If it did, it is possible that some storages committed the client changes and others did not. Monitor server ~~~~~~~~~~~~~~ The ZEO server updates several counters while it is running. It can be configured to run a separate monitor server that reports the counter values and other statistics. If a client connects to the socket, the server send a text report and close the socket immediately. It does not read any data from the client. An example of a monitor server report is included below:: ZEO monitor server version 2.1a1 Fri Apr 4 16:57:42 2003 Storage: 1 Server started: Fri Apr 4 16:57:37 2003 Clients: 0 Clients verifying: 0 Active transactions: 0 Commits: 0 Aborts: 0 Loads: 0 Stores: 0 Conflicts: 0 Conflicts resolved: 0 Connection management ~~~~~~~~~~~~~~~~~~~~~ A ZEO client manages its connection to the ZEO server. If it loses the connection, it starts a thread that attempts to reconnect. While it is disconnected, it can satisfy some reads by using its cache. The client can be configured to wait a connection when it is created or to return immediately and provide data from its persistent cache. It usually simplifies programming to have the client wait for a connection on startup. When the client is disconnected, it polls periodically to see if the server is available. The rate at which it polls is configurable. The client can be configured with multiple server addresses. In this case, it assumes that each server has identical content and will use any server that is available. It is possible to configure the client to accept a read-only connection to one of these servers if no read-write connection is available. If it has a read-only connection, it will continue to poll for a read-write connection. This feature supports the Zope Replication Services product, http://www.zope.com/Products/ZopeProducts/ZRS. In general, it could be used to with a system that arranges to provide hot backups of servers in the case of failure. Authentication ~~~~~~~~~~~~~~ ZEO supports optional authentication of client and server using a password scheme similar to HTTP digest authentication (RFC 2069). It is a simple challenge-response protocol that does not send passwords in the clear, but does not offer strong security. The RFC discusses many of the limitations of this kind of protocol. Note that this feature provides authentication only. It does not provide encryption or confidentiality. The challenge-response also produces a session key that is used to generate message authentication codes for each ZEO message. This should prevent session hijacking. Guard the password database as if it contained plaintext passwords. It stores the hash of a username and password. This does not expose the plaintext password, but it is sensitive nonetheless. An attacker with the hash can impersonate the real user. This is a limitation of the simple digest scheme. The authentication framework allows third-party developers to provide new authentication modules. Installing software ------------------- ZEO is distributed as part of the ZODB3 package and with Zope, starting with Zope 2.7. You can download it from: - http://www.zope.org/Products/ZODB3.2, or - http://www.zope.org/Products/Zope To use ZEO with Zope 2.6, download ZODB3.2 and install it into your Zope software home. ZODB3 comes with a distutils setup.py script. You can use the --home option to setup.py install to the software in custom location. For example, if Zope is installed in /home/zope, then this command will install the new ZEO and ZODB: python setup.py install --home /home/zope The install command should create a /home/zope/lib/python/ZEO directoy. Configuring server ------------------ The script runzeo.py runs the ZEO server. The server can be configured using command-line arguments or a config file. This document describes only describes the config file. Run runzeo.py -h to see the list of command-line arguments. The runzeo.py script imports the ZEO package. ZEO must either be installed in Python's site-packages directory or be in a directory on PYTHONPATH. The configuration file specifies the underlying storage the server uses, the address it binds, and a few other optional parameters. An example is:: address zeo.example.com:8090 monitor-address zeo.example.com:8091 path /var/tmp/Data.fs path /var/tmp/zeo.log format %(asctime)s %(message)s This file configures a server to use a FileStorage from /var/tmp/Data.fs. The server listens on port 8090 of zeo.example.com. It also starts a monitor server that lists in port 8091. The ZEO server writes its log file to /var/tmp/zeo.log and uses a custom format for each line. Assuming the example configuration it stored in zeo.config, you can run a server by typing:: python /usr/local/bin/runzeo.py -C zeo.config A configuration file consists of a section and a storage section, where the storage section can use any of the valid ZODB storage types. It may also contain an eventlog configuration. See the document "Configuring a ZODB database" for more information about configuring storages and eventlogs. The zeo section must list the address. All the other keys are optional. address The address at which the server should listen. This can be in the form 'host:port' to signify a TCP/IP connection or a pathname string to signify a Unix domain socket connection (at least one '/' is required). A hostname may be a DNS name or a dotted IP address. If the hostname is omitted, the platform's default behavior is used when binding the listening socket ('' is passed to socket.bind() as the hostname portion of the address). read-only Flag indicating whether the server should operate in read-only mode. Defaults to false. Note that even if the server is operating in writable mode, individual storages may still be read-only. But if the server is in read-only mode, no write operations are allowed, even if the storages are writable. Note that pack() is considered a read-only operation. invalidation-queue-size The storage server keeps a queue of the objects modified by the last N transactions, where N == invalidation_queue_size. This queue is used to speed client cache verification when a client disconnects for a short period of time. monitor-address The address at which the monitor server should listen. If specified, a monitor server is started. The monitor server provides server statistics in a simple text format. This can be in the form 'host:port' to signify a TCP/IP connection or a pathname string to signify a Unix domain socket connection (at least one '/' is required). A hostname may be a DNS name or a dotted IP address. If the hostname is omitted, the platform's default behavior is used when binding the listening socket ('' is passed to socket.bind() as the hostname portion of the address). transaction-timeout The maximum amount of time to wait for a transaction to commit after acquiring the storage lock, specified in seconds. If the transaction takes too long, the client connection will be closed and the transaction aborted. authentication-protocol The name of the protocol used for authentication. The only protocol provided with ZEO is "digest," but extensions may provide other protocols. authentication-database The path of the database containing authentication credentials. authentication-realm The authentication realm of the server. Some authentication schemes use a realm to identify the logic set of usernames that are accepted by this server. Configuring client ------------------ The ZEO client can also be configured using ZConfig. The ZODB.config module provides several function for opening a storage based on its configuration. - ZODB.config.storageFromString() - ZODB.config.storageFromFile() - ZODB.config.storageFromURL() The ZEO client configuration requires the server address be specified. Everything else is optional. An example configuration is:: server zeo.example.com:8090 To use a ZEO client from Zope, write a configuration file and load it from custom_zodb.py:: from ZODB.config import storageFromURL Storage = storageFromURL("/path/to/client.txt") The other configuration options are listed below. storage The name of the storage that the client wants to use. If the ZEO server serves more than one storage, the client selects the storage it wants to use by name. The default name is '1', which is also the default name for the ZEO server. cache-size The maximum size of the client cache, in bytes. name The storage name. If unspecified, the address of the server will be used as the name. client Enables persistent cache files. The string passed here is used to construct the cache filenames. If it is not specified, the client creates a temporary cache that will only be used by the current object. var The directory where persistent cache files are stored. By default cache files, if they are persistent, are stored in the current directory. min-disconnect-poll The minimum delay in seconds between attempts to connect to the server, in seconds. Defaults to 5 seconds. max-disconnect-poll The maximum delay in seconds between attempts to connect to the server, in seconds. Defaults to 300 seconds. wait A boolean indicating whether the constructor should wait for the client to connect to the server and verify the cache before returning. The default is true. read-only A flag indicating whether this should be a read-only storage, defaulting to false (i.e. writing is allowed by default). read-only-fallback A flag indicating whether a read-only remote storage should be acceptable as a fallback when no writable storages are available. Defaults to false. At most one of read_only and read_only_fallback should be true. realm The authentication realm of the server. Some authentication schemes use a realm to identify the logic set of usernames that are accepted by this server. A ZEO client can also be created by calling the ClientStorage constructor explicitly. For example:: from ZEO.ClientStorage import ClientStorage storage = ClientStorage(("zeo.example.com", 8090)) Running the ZEO server as a daemon ---------------------------------- In an operational setting, you will want to run the ZEO server a daemon process that is restarted when it dies. The zdaemon package provides two tools for running daemons: zdrun.py and zdctl.py. The document "Using zdctl and zdrun to manage server processes" (Doc/zdctl.txt) explains how to use these scripts to manage daemons. Rotating log files ~~~~~~~~~~~~~~~~~~ ZEO will re-initialize its logging subsystem when it receives a SIGUSR2 signal. If you are using the standard event logger, you should first rename the log file and then send the signal to the server. The server will continue writing to the renamed log file until it receives the signal. After it receives the signal, the server will create a new file with the old name and write to it. Tools ----- There are a few scripts that may help running a ZEO server. The zeopack.py script connects to a server and packs the storage. It can be run as a cron job. The zeoup.py script attempts to connect to a ZEO server and verify that is is functioning. The zeopasswd.py script manages a ZEO servers password database. Diagnosing problems ------------------- If an exception occurs on the server, the server will log a traceback and send an exception to the client. The traceback on the client will show a ZEO protocol library as the source of the error. If you need to diagnose the problem, you will have to look in the server log for the rest of the traceback.