Copyright © 2012 Shengyong Chen et al. This is an open access article distributed under the   Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
        
     
Abstract
Construction of   three-dimensional structures from video  sequences has wide applications for intelligent video analysis. This paper summarizes the key   issues of the theory and surveys the recent advances in the state of the art. Reconstruction of a scene object from video sequences often   takes the basic principle of structure from  motion with an uncalibrated camera. This paper   lists the typical strategies and summarizes the typical solutions or algorithms for modeling of   complex three-dimensional structures. Open  difficult problems are also suggested for further study.